Oscar – A Concept Character’s Modeling
Character Design by : Brian Reynold
Reference Image: www.images.google.com
The following Reference Was Used in Maya 2012 for:
- Front Viewport Reference (1st Character)
- Side Viewport Reference (2nd Character)
The character was started with the blocking of his torso by a cylinder with 10 divisions in height. The cylinder was then stretched and squashed (in Vertex Mode) to match the Torso in Front & Side View.
Later with the help of another 2 cylinders, the arm & leg was blocked & modeled by using the same method for torso.
Here’s the modeled screenshot & the file for the character:
In Polygon Model View:
In Smooth Polygon Model View:
File Link: http://www.mediafire.com/?bloc1r65mm3c703
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