Tuesday, 4 October 2011

Making Of Oscar - The Warrior (Part 1)


Oscar – A Concept Character’s Modeling
Character Design by : Brian Reynold 
Reference Image: www.images.google.com
The following Reference Was Used in Maya 2012 for:
  • Front Viewport Reference (1st Character)
  • Side Viewport Reference (2nd Character)
The character was started with the blocking of his torso by a cylinder with 10 divisions in height. The cylinder was then stretched and squashed (in Vertex Mode) to match the Torso in Front & Side View.
Later with the help of another 2 cylinders, the arm & leg was blocked & modeled by using the same method for torso.
Here’s the  modeled screenshot  & the file for the character:

In Polygon Model View:
In Smooth Polygon Model View:

No comments:

Post a Comment